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use super::cid::Cid;
use super::entry::EntryChangeState;
use super::entry::State;
use crate::be::dbvalue::DbValueSetV2;
use crate::entry::Eattrs;
use crate::prelude::*;
use crate::schema::{SchemaReadTransaction, SchemaTransaction};
use crate::valueset;
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
use std::fmt;
pub enum ConsumerState {
Ok,
RefreshRequired,
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
pub struct ReplCidV1 {
#[serde(rename = "t")]
pub ts: Duration,
#[serde(rename = "s")]
pub s_uuid: Uuid,
}
// From / Into CID
impl From<&Cid> for ReplCidV1 {
fn from(cid: &Cid) -> Self {
ReplCidV1 {
ts: cid.ts,
s_uuid: cid.s_uuid,
}
}
}
impl From<ReplCidV1> for Cid {
fn from(cid: ReplCidV1) -> Self {
Cid {
ts: cid.ts,
s_uuid: cid.s_uuid,
}
}
}
impl From<&ReplCidV1> for Cid {
fn from(cid: &ReplCidV1) -> Self {
Cid {
ts: cid.ts,
s_uuid: cid.s_uuid,
}
}
}
/// An anchored CID range. This contains a minimum and maximum range of CID times for a server,
/// and also includes the list of all CIDs that occur between those two points. This allows these
/// extra change "anchors" to be injected into the consumer RUV during an incremental. Once
/// inserted, these anchors prevent RUV trimming from creating "jumps" due to idle servers.
#[derive(Serialize, Deserialize, PartialEq, Eq)]
pub struct ReplAnchoredCidRange {
#[serde(rename = "m")]
pub ts_min: Duration,
#[serde(rename = "a", default)]
pub anchors: Vec<Duration>,
#[serde(rename = "x")]
pub ts_max: Duration,
}
impl fmt::Debug for ReplAnchoredCidRange {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,
"{:032} --{}-> {:032}",
self.ts_min.as_nanos(),
self.anchors.len(),
self.ts_max.as_nanos()
)
}
}
/// A CID range. This contains the minimum and maximum values of a range. This is used for
/// querying the RUV to select all elements in this range.
#[derive(Serialize, Deserialize, PartialEq, Eq)]
pub struct ReplCidRange {
#[serde(rename = "m")]
pub ts_min: Duration,
#[serde(rename = "x")]
pub ts_max: Duration,
}
impl fmt::Debug for ReplCidRange {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,
"{:032} -> {:032}",
self.ts_min.as_nanos(),
self.ts_max.as_nanos()
)
}
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
pub enum ReplRuvRange {
V1 {
domain_uuid: Uuid,
ranges: BTreeMap<Uuid, ReplCidRange>,
},
}
impl ReplRuvRange {
pub fn is_empty(&self) -> bool {
match self {
ReplRuvRange::V1 { ranges, .. } => ranges.is_empty(),
}
}
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
pub struct ReplAttrStateV1 {
cid: ReplCidV1,
attr: Option<DbValueSetV2>,
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
pub enum ReplStateV1 {
Live {
at: ReplCidV1,
// Also add AT here for breaking entry origin on conflict.
attrs: BTreeMap<Attribute, ReplAttrStateV1>,
},
Tombstone {
at: ReplCidV1,
},
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
#[serde(rename_all = "lowercase")]
// I think partial entries should be separate? This clearly implies a refresh.
pub struct ReplEntryV1 {
uuid: Uuid,
// Change State
st: ReplStateV1,
}
impl ReplEntryV1 {
pub fn new(entry: &EntrySealedCommitted, schema: &SchemaReadTransaction) -> ReplEntryV1 {
let cs = entry.get_changestate();
let uuid = entry.get_uuid();
let st = match cs.current() {
State::Live { at, changes } => {
let live_attrs = entry.get_ava();
let attrs = changes
.iter()
.filter_map(|(attr_name, cid)| {
if schema.is_replicated(attr_name) {
let live_attr = live_attrs.get(attr_name);
let cid = cid.into();
let attr = live_attr.and_then(|maybe|
// There is a quirk in the way we currently handle certain
// types of adds/deletes that it may be possible to have an
// empty value set still in memory on a supplier. In the future
// we may make it so in memory valuesets can be empty and sent
// but for now, if it's an empty set in any capacity, we map
// to None and just send the Cid since they have the same result
// on how the entry/attr state looks at each end.
if maybe.len() > 0 {
Some(maybe.to_db_valueset_v2())
} else {
None
}
);
Some((attr_name.clone(), ReplAttrStateV1 { cid, attr }))
} else {
None
}
})
.collect();
ReplStateV1::Live {
at: at.into(),
attrs,
}
}
State::Tombstone { at } => ReplStateV1::Tombstone { at: at.into() },
};
ReplEntryV1 { uuid, st }
}
pub fn rehydrate(self) -> Result<(EntryChangeState, Eattrs), OperationError> {
match self.st {
ReplStateV1::Live { at, attrs } => {
trace!("{:?} {:#?}", at, attrs);
// We need to build two sets, one for the Entry Change States, and one for the
// Eattrs.
let mut changes = BTreeMap::default();
let mut eattrs = Eattrs::default();
for (attr_name, ReplAttrStateV1 { cid, attr }) in attrs.into_iter() {
let cid: Cid = cid.into();
if let Some(attr_value) = attr {
let v = valueset::from_db_valueset_v2(attr_value).inspect_err(|err| {
error!(?err, "Unable to restore valueset for {}", attr_name);
})?;
if eattrs.insert(attr_name.clone(), v).is_some() {
error!(
"Impossible eattrs state, attribute {} appears to be duplicated!",
attr_name
);
return Err(OperationError::InvalidEntryState);
}
}
if changes.insert(attr_name.clone(), cid).is_some() {
error!(
"Impossible changes state, attribute {} appears to be duplicated!",
attr_name
);
return Err(OperationError::InvalidEntryState);
}
}
let at: Cid = at.into();
let ecstate = EntryChangeState {
st: State::Live { at, changes },
};
Ok((ecstate, eattrs))
}
ReplStateV1::Tombstone { at } => {
let at: Cid = at.into();
let mut eattrs = Eattrs::default();
let class_ava = vs_iutf8![EntryClass::Object.into(), EntryClass::Tombstone.into()];
let last_mod_ava = vs_cid![at.clone()];
eattrs.insert(Attribute::Uuid, vs_uuid![self.uuid]);
eattrs.insert(Attribute::Class, class_ava);
eattrs.insert(Attribute::LastModifiedCid, last_mod_ava);
let ecstate = EntryChangeState {
st: State::Tombstone { at },
};
Ok((ecstate, eattrs))
}
}
}
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
#[serde(rename_all = "lowercase")]
// I think partial entries should be separate? This clearly implies a refresh.
pub struct ReplIncrementalEntryV1 {
pub(crate) uuid: Uuid,
// Change State
pub(crate) st: ReplStateV1,
}
impl ReplIncrementalEntryV1 {
pub fn new(
entry: &EntrySealedCommitted,
schema: &SchemaReadTransaction,
ctx_range: &BTreeMap<Uuid, ReplCidRange>,
) -> ReplIncrementalEntryV1 {
let cs = entry.get_changestate();
let uuid = entry.get_uuid();
let st = match cs.current() {
State::Live { at, changes } => {
// Only put attributes into the change state that were changed within the range that was
// requested.
let live_attrs = entry.get_ava();
let attrs = changes
.iter()
.filter_map(|(attr_name, cid)| {
// If the cid is within the ctx range
let within = schema.is_replicated(attr_name)
&& ctx_range
.get(&cid.s_uuid)
.map(|repl_range| {
// Supply anything up to and including.
cid.ts <= repl_range.ts_max &&
// ts_min is always what the consumer already has.
cid.ts > repl_range.ts_min
})
// If not present in the range, assume it's not needed.
.unwrap_or(false);
// Then setup to supply it.
if within {
let live_attr = live_attrs.get(attr_name);
let cid = cid.into();
let attr = live_attr.and_then(|maybe| {
if maybe.len() > 0 {
Some(maybe.to_db_valueset_v2())
} else {
None
}
});
Some((attr_name.clone(), ReplAttrStateV1 { cid, attr }))
} else {
None
}
})
.collect();
ReplStateV1::Live {
at: at.into(),
attrs,
}
}
// Don't care what the at is - send the tombstone.
State::Tombstone { at } => ReplStateV1::Tombstone { at: at.into() },
};
ReplIncrementalEntryV1 { uuid, st }
}
pub fn rehydrate(self) -> Result<(Uuid, EntryChangeState, Eattrs), OperationError> {
match self.st {
ReplStateV1::Live { at, attrs } => {
trace!("{:?} {:#?}", at, attrs);
let mut changes = BTreeMap::default();
let mut eattrs = Eattrs::default();
for (attr_name, ReplAttrStateV1 { cid, attr }) in attrs.into_iter() {
let cid: Cid = cid.into();
if let Some(attr_value) = attr {
let v = valueset::from_db_valueset_v2(attr_value).inspect_err(|err| {
error!(?err, "Unable to restore valueset for {}", attr_name);
})?;
if eattrs.insert(attr_name.clone(), v).is_some() {
error!(
"Impossible eattrs state, attribute {} appears to be duplicated!",
attr_name
);
return Err(OperationError::InvalidEntryState);
}
}
if changes.insert(attr_name.clone(), cid).is_some() {
error!(
"Impossible changes state, attribute {} appears to be duplicated!",
attr_name
);
return Err(OperationError::InvalidEntryState);
}
}
let at: Cid = at.into();
let ecstate = EntryChangeState {
st: State::Live { at, changes },
};
Ok((self.uuid, ecstate, eattrs))
}
ReplStateV1::Tombstone { at } => {
let at: Cid = at.into();
let eattrs = Eattrs::default();
let ecstate = EntryChangeState {
st: State::Tombstone { at },
};
Ok((self.uuid, ecstate, eattrs))
}
}
}
}
// From / Into Entry
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
#[serde(rename_all = "lowercase")]
pub enum ReplRefreshContext {
V1 {
domain_version: DomainVersion,
domain_devel: bool,
domain_uuid: Uuid,
// We need to send the current state of the ranges to populate into
// the ranges so that lookups and ranges work properly.
ranges: BTreeMap<Uuid, ReplAnchoredCidRange>,
schema_entries: Vec<ReplEntryV1>,
meta_entries: Vec<ReplEntryV1>,
entries: Vec<ReplEntryV1>,
},
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
#[serde(rename_all = "lowercase")]
pub enum ReplIncrementalContext {
DomainMismatch,
NoChangesAvailable,
RefreshRequired,
UnwillingToSupply,
V1 {
domain_version: DomainVersion,
#[serde(default)]
domain_patch_level: u32,
domain_uuid: Uuid,
// We need to send the current state of the ranges to populate into
// the ranges so that lookups and ranges work properly, and the
// consumer ends with the same state as we have (or at least merges)
// it with this.
ranges: BTreeMap<Uuid, ReplAnchoredCidRange>,
schema_entries: Vec<ReplIncrementalEntryV1>,
meta_entries: Vec<ReplIncrementalEntryV1>,
entries: Vec<ReplIncrementalEntryV1>,
},
}